Struct CheckBox

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pub struct CheckBox(/* private fields */);
Available on crate feature gui only.
Expand description

Native check box control, actually a variation of the ordinary Button: just a button with a specific style.

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impl CheckBox

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pub fn on_subclass(&self) -> &WindowEvents

Exposes the subclass events. If at least one event exists, the control will be subclassed.

Note: Subclassing may impact performance, use with care.

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Panics if the control or the parent window are already created. Events must be set before control and parent window creation.

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pub fn on(&self) -> &ButtonEvents

Exposes the specific control events.

§Panics

Panics if the control is already created. Events must be set before control creation.

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impl CheckBox

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pub fn new(parent: &(impl GuiParent + 'static), opts: CheckBoxOpts) -> Self

Instantiates a new CheckBox object, to be created on the parent window with HWND::CreateWindowEx.

§Panics

Panics if the parent window was already created – that is, you cannot dynamically create a CheckBox in an event closure.

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pub fn new_dlg( parent: &(impl GuiParent + 'static), ctrl_id: u16, resize_behavior: (Horz, Vert), ) -> Self

Instantiates a new CheckBox object, to be loaded from a dialog resource with HWND::GetDlgItem.

§Panics

Panics if the parent dialog was already created – that is, you cannot dynamically create a CheckBox in an event closure.

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pub fn is_checked(&self) -> bool

Sends a bm::GetCheck message and returns true if current state is co::BST::CHECKED.

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pub fn set_check(&self, check: bool)

Sets or unsets the check mark by sending a bm::SetCheck message.

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pub fn set_check_and_trigger(&self, check: bool) -> SysResult<()>

Sets the current check state by sending a bm::SetCheck message, then sends a wm::Command message to the parent, so it can handle the event.

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pub fn set_state(&self, state: BST)

Sets the current check state by sending a bm::SetCheck message.

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pub fn set_state_and_trigger(&self, state: BST) -> SysResult<()>

Sets the current check state by sending a bm::SetCheck message, then sends a wm::Command message to the parent, so it can handle the event.

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pub fn set_text_and_resize(&self, text: &str) -> SysResult<()>

Calls HWND::SetWindowText to set the text and resizes the control to exactly fit it.

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pub fn state(&self) -> BST

Retrieves the current check state by sending a bm::GetCheck message.

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pub fn trigger_click(&self)

Fires the click event for the check box by sending a bm::Click message.

Trait Implementations§

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impl Clone for CheckBox

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl GuiControl for CheckBox

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fn ctrl_id(&self) -> u16

Returns the control ID, which is defined at control creation. Read more
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fn focus(&self) -> SysResult<()>

If the control belongs to an ordinary window, simply calls HWND:SetFocus. Read more
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impl GuiWindow for CheckBox

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fn hwnd(&self) -> &HWND

Returns the underlying handle for this window. Read more
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fn as_any(&self) -> &dyn Any

Converts a reference to the Any trait. This is useful when storing a collection of polymorphic controls, because Any allows downcasting. Read more
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impl Send for CheckBox

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.