Struct winsafe::gui::Edit

source ·
pub struct Edit(/* private fields */);
Available on crate feature gui only.
Expand description

Native edit control.

Implementations§

source§

impl Edit

source

pub fn new(parent: &impl GuiParent, opts: EditOpts) -> Self

Instantiates a new Edit object, to be created on the parent window with HWND::CreateWindowEx.

§Panics

Panics if the parent window was already created – that is, you cannot dynamically create an Edit in an event closure.

§Examples
use winsafe::{self as w, prelude::*, gui};

let wnd: gui::WindowMain; // initialized somewhere

let txt = gui::Edit::new(
    &wnd,
    gui::EditOpts {
        position: (10, 10),
        width: 120,
        ..Default::default()
    },
);
source

pub fn new_dlg( parent: &impl GuiParent, ctrl_id: u16, resize_behavior: (Horz, Vert) ) -> Self

Instantiates a new Edit object, to be loaded from a dialog resource with HWND::GetDlgItem.

§Panics

Panics if the parent dialog was already created – that is, you cannot dynamically create an Edit in an event closure.

source

pub fn hide_balloon_tip(&self)

Hides any balloon tip by sending an em::HideBalloonTip message.

source

pub fn iter_lines<'a>(&'a self) -> impl Iterator<Item = String> + 'a

Returns an iterator over the lines in the Edit.

§Examples
use winsafe::{self as w, prelude::*, gui};

let my_edit: gui::Edit; // initialized somewhere

for line in my_edit.iter_lines() {
    println!("{}", line);
}
source

pub fn limit_text(&self, max_chars: Option<u32>)

Limits the number of characters that can be type by sending an em::SetLimitText message.

source

pub fn line_count(&self) -> u32

Returns the number of lines by sending an em::GetLineCount message.

source

pub fn set_font(&self, font: &HFONT)

Sets the font to the Edit by sending an wm::SetFont message.

Note that the font must remain alive while being used in the control.

source

pub fn set_selection(&self, start: i32, end: i32)

Sets the selection range of the text by sending an em::SetSel message.

§Examples

Selecting all text in the control:

use winsafe::{self as w, prelude::*, gui};

let my_edit: gui::Edit; // initialized somewhere

my_edit.set_selection(0, -1);

Clearing the selection:

use winsafe::gui;

let my_edit: gui::Edit; // initialized somewhere

my_edit.set_selection(-1, -1);
source

pub fn show_ballon_tip(&self, title: &str, text: &str, icon: TTI)

Displays a balloon tip by sending an em::ShowBalloonTip message.

Trait Implementations§

source§

impl Clone for Edit

source§

fn clone(&self) -> Edit

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl GuiChild for Edit

source§

fn ctrl_id(&self) -> u16

Returns the control ID, which is defined at control creation. Read more
source§

impl GuiChildFocus for Edit

source§

fn focus(&self)

In a raw, ordinary window, simply calls HWND:SetFocus. Read more
source§

impl GuiNativeControl for Edit

source§

fn on_subclass(&self) -> &WindowEvents

Exposes the subclass events. If at least one event exists, the control will be subclassed. Read more
source§

impl GuiNativeControlEvents<EditEvents> for Edit

source§

fn on(&self) -> &EditEvents

Exposes the specific control events. Read more
source§

impl GuiWindow for Edit

source§

fn hwnd(&self) -> &HWND

Returns the underlying handle for this control. Read more
source§

fn as_any(&self) -> &dyn Any

Converts a reference to the Any trait. This is useful when storing a collection of polymorphic controls, because Any allows downcasting. Read more
source§

impl GuiWindowText for Edit

source§

fn set_text(&self, text: &str)

Sets the text by calling HWND::SetWindowText.
source§

fn text(&self) -> String

Retrieves the text by calling HWND::GetWindowText.
source§

impl Send for Edit

Auto Trait Implementations§

§

impl Freeze for Edit

§

impl !RefUnwindSafe for Edit

§

impl !Sync for Edit

§

impl Unpin for Edit

§

impl !UnwindSafe for Edit

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.