Struct HSTD

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pub struct HSTD(/* private fields */);
Available on crate feature kernel only.
Expand description

Handle to a standard device. Originally just a HANDLE.

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impl HSTD

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pub const unsafe fn from_ptr(p: *mut c_void) -> Self

Constructs a new handle object by wrapping a pointer.

This method can be used as an escape hatch to interoperate with other libraries.

§Safety

Be sure the pointer has the correct type and isn’t owned by anyone else, otherwise you may cause memory access violations.

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pub const unsafe fn raw_copy(&self) -> Self

Returns a raw copy of the underlying handle pointer.

§Safety

As the name implies, raw_copy returns a raw copy of the handle, so closing one of the copies won’t close the others. This means a handle can be used after it has been closed, what can lead to errors and undefined behavior. Even worse: sometimes Windows reuses handle values, so you can call a method on a completely different handle type, what can be catastrophic.

However, in some cases the Windows API demands a copy of the handle – raw_copy is an escape hatch to fill this gap.

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pub const unsafe fn as_mut(&mut self) -> &mut *mut c_void

Returns a mutable reference to the underlying raw pointer.

This method can be used as an escape hatch to interoperate with other libraries.

§Safety

This method exposes the raw pointer used by raw Windows calls. It’s an opaque pointer to an internal Windows structure, and no dereferencings should be attempted.

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pub const fn ptr(&self) -> *mut c_void

Returns the underlying raw pointer.

This method exposes the raw pointer used by raw Windows calls. It’s an opaque pointer to an internal Windows structure, and no dereferencings should be attempted.

This method can be used as an escape hatch to interoperate with other libraries.

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impl HSTD

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pub fn FlushConsoleInputBuffer(&self) -> SysResult<()>

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pub fn GetConsoleMode(&self) -> SysResult<CONSOLE>

GetConsoleMode function.

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pub fn GetStdHandle(std_handle: STD_HANDLE) -> SysResult<CloseHandleGuard<HSTD>>

GetStdHandle function.

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pub fn ReadConsole( &self, buffer: &mut WString, input_control: Option<&CONSOLE_READCONSOLE_CONTROL>, ) -> SysResult<u32>

ReadConsole function.

Returns the number of chars actually written.

§Examples
use winsafe::{self as w, prelude::*, co};

let hstd = w::HSTD::GetStdHandle(co::STD_HANDLE::INPUT)?;

let mut buffer = w::WString::new_alloc_buf(2048);
hstd.ReadConsole(&mut buffer, None)?;

let text = buffer.to_string();
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pub fn SetConsoleMode(&self, mode: CONSOLE) -> SysResult<()>

SetConsoleMode function.

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pub fn WriteConsole(&self, text: &str) -> SysResult<u32>

WriteConsole function.

Returns the number of chars actually written.

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impl Debug for HSTD

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for HSTD

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Handle for HSTD

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const NULL: Self

The null, uninitialized handle; equals to 0.
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const INVALID: Self

The invalid handle; equals to -1. Read more
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unsafe fn from_ptr(p: *mut c_void) -> Self

Constructs a new handle object by wrapping a pointer. Read more
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unsafe fn raw_copy(&self) -> Self

Returns a raw copy of the underlying handle pointer. Read more
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unsafe fn as_mut(&mut self) -> &mut *mut c_void

Returns a mutable reference to the underlying raw pointer. Read more
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fn ptr(&self) -> *mut c_void

Returns the underlying raw pointer. Read more
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fn as_opt(&self) -> Option<&Self>

Returns None if the handle is null or invalid, otherwise returns Some(&self). Read more
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impl Hash for HSTD

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl LowerHex for HSTD

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for HSTD

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fn eq(&self, other: &HSTD) -> bool

Tests for self and other values to be equal, and is used by ==.
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const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl UpperHex for HSTD

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for HSTD

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impl Send for HSTD

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impl StructuralPartialEq for HSTD

Auto Trait Implementations§

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impl Freeze for HSTD

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impl RefUnwindSafe for HSTD

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impl !Sync for HSTD

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impl Unpin for HSTD

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impl UnwindSafe for HSTD

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.