Struct winsafe::gui::UpDown

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pub struct UpDown(/* private fields */);
Available on crate feature gui only.
Expand description

Native up-down control.

Note that if the UpDown is created with UDS::AUTOBUDDY style, it takes the control created immediately before the UpDown as the buddy one, attaching the UpDown to it. This control should be an Edit with ES::NUMBER style.

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impl UpDown

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pub fn new(parent: &impl GuiParent, opts: UpDownOpts) -> Self

Instantiates a new UpDown object, to be created on the parent window with HWND::CreateWindowEx.

§Panics

Panics if the parent window was already created – that is, you cannot dynamically create an UpDown in an event closure.

§Examples

In the example below, the UpDown has UDS::AUTOBUDDY style by default, so it will take the Edit, which was created immediately prior, as its buddy control. The UpDown will automatically attach itself to the Edit.

use winsafe::{self as w, prelude::*, co, gui};

let wnd: gui::WindowMain; // initialized somewhere

let txt = gui::Edit::new(
    &wnd,
    gui::EditOpts {
        edit_style: co::ES::AUTOHSCROLL | co::ES::NOHIDESEL | co::ES::NUMBER,
        ..Default::default()
    },
);

let updn = gui::UpDown::new(
    &wnd,
    gui::UpDownOpts {
        range: (0, 50),
        ..Default::default()
    },
);
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pub fn new_dlg(parent: &impl GuiParent, ctrl_id: u16) -> Self

Instantiates a new UpDown object, to be loaded from a dialog resource with HWND::GetDlgItem.

§Panics

Panics if the parent dialog was already created – that is, you cannot dynamically create an UpDown in an event closure.

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pub fn pos(&self) -> i32

Retrieves the current position by sending an udm::GetPos32 message.

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pub fn range(&self) -> (i32, i32)

Retrieves the minimum and maximum position values by sending an udm::GetRange32 message.

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pub fn set_pos(&self, pos: i32)

Sets the current position by sending an udm::SetPos32 message.

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pub fn set_range(&self, min: i32, max: i32)

Set the control range by sending an udm::SetRange32 message.

Trait Implementations§

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impl Clone for UpDown

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fn clone(&self) -> UpDown

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl GuiChild for UpDown

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fn ctrl_id(&self) -> u16

Returns the control ID, which is defined at control creation. Read more
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impl GuiNativeControl for UpDown

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fn on_subclass(&self) -> &WindowEvents

Exposes the subclass events. If at least one event exists, the control will be subclassed. Read more
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impl GuiNativeControlEvents<UpDownEvents> for UpDown

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fn on(&self) -> &UpDownEvents

Exposes the specific control events. Read more
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impl GuiWindow for UpDown

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fn hwnd(&self) -> &HWND

Returns the underlying handle for this control. Read more
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fn as_any(&self) -> &dyn Any

Converts a reference to the Any trait. This is useful when storing a collection of polymorphic controls, because Any allows downcasting. Read more
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impl Send for UpDown

Auto Trait Implementations§

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impl Freeze for UpDown

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impl !RefUnwindSafe for UpDown

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impl !Sync for UpDown

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impl Unpin for UpDown

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impl !UnwindSafe for UpDown

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.